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Tucho Fernández Calo
Tucho Fernández Calo
Director at Madruga Works
Porto do Son, Spain

Summary

I am a seasoned game artist, I've been working in games for more than 20 years in companies such as Grin Studios or Ubisoft and also as freelancer.
I've created models for more than 20 released titles, some of them AAA ones, such as 'F.E.A.R.3' or 'Risen 2'.
In the last years I co-founded the companies 'UFO Crash Games' and 'Madruga Works' and currently I work fulltime on our own projects: 'FullBlast', 'Planetbase', 'Dawn of Man' and 'The Mobius Machine' are the ones released so far.

Contact: tucho -at- artbytucho.com

Skills

Concept ArtIllustration3D ModelingDigital SculptingTexturing

Software proficiency

ZBrush
ZBrush
Blender
Blender
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
TopoGun
TopoGun
Unity
Unity
CrazyBump
CrazyBump
Marvelous Designer
Marvelous Designer

Productions

    • Video Game
      The Mobius Machine
    • Year
      2024
    • Role
      Designer, Art director, Character Artist, Environment Artist
    • Company
      Madruga Works
    • Video Game
      Dawn of Man
    • Year
      2019
    • Role
      Art Director, Character Artist, Prop Artist
    • Company
      Madruga Works
    • Video Game
      Planetbase
    • Year
      2015
    • Role
      Art Director, Prop Artist, Character Artist
    • Company
      Madruga Works
    • Mobile Game
      Guardians of Valor
    • Year
      2015
    • Role
      Character Artist
    • Company
      Empire Studios
    • Video Game
      TerraTech
    • Year
      2015
    • Role
      Prop Artist
    • Company
      Payload Studios
    • Video Game
      FullBlast
    • Year
      2014
    • Role
      Art Director, Prop Artist, Character Artist
    • Company
      UFO Crash Games
    • Mobile Game
      Team Actimel
    • Year
      2014
    • Role
      Character Artist
    • Company
      Post23
    • Video Game
      March of War
    • Year
      2015
    • Role
      Prop Artist
    • Company
      ISOTX
    • Mobile Game
      Riddick The Merc Files
    • Year
      2013
    • Role
      Prop Artist
    • Company
      Gaming Corps
    • Video Game
      Soma
    • Year
      2015
    • Role
      Prop Artist
    • Company
      Frictional Games
    • Mobile Game
      What's Up? Zombies!
    • Year
      2014
    • Role
      Prop Artist
    • Company
      SummerTimeStudio
    • Mobile Game
      Railroad Island
    • Year
      2014
    • Role
      Prop Artist
    • Company
      SummerTimeStudio
    • Video Game
      Zombeer
    • Year
      2014
    • Role
      Character Artist
    • Company
      Moonbite
    • Mobile Game
      Scream 4
    • Year
      2011
    • Role
      Character Artist
    • Company
      Codeglue
    • Video Game
      THe Adventures of Tintin (Nintendo 3DS)
    • Year
      2011
    • Role
      Character Artist
    • Company
      Ubisoft
    • Video Game
      RaceRoom Racing Experience
    • Year
      2013
    • Role
      Character Artist
    • Company
      SimBin Studios
    • Mobile Game
      Gods and Towers
    • Year
      2011
    • Role
      Character Artist, Prop Artist
    • Company
      Gundog Studios
    • Mobile Game
      Gangstar Rio: City of Saints
    • Year
      2011
    • Role
      Environment Artist
    • Company
      Exis Interactive
    • Mobile Game
      The Last Mage
    • Year
      2012
    • Role
      Character Artist
    • Company
      SummerTimeStudio
    • Video Game
      Risen 2
    • Year
      2012
    • Role
      Prop Artist
    • Company
      Piranha Bytes
    • Video Game
      F.E.A.R.3
    • Year
      2011
    • Role
      Prop Artist
    • Company
      Exis Interactive
    • Video Game
      Bloodbath
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Freedom Factory
    • Video Game
      Motion Sports
    • Year
      2010
    • Role
      Prop Artist
    • Company
      Ubisoft
    • Video Game
      Wanted Weapons of Fate
    • Year
      2009
    • Role
      Prop Artist
    • Company
      Grin Studios
    • Video Game
      The Scourge Project
    • Year
      2010
    • Role
      Prop Artist, Character Artist
    • Company
      Tragnarion Studios
    • Movie
      The Little Wizard
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Deboura Cultural
    • Video Game
      Glest
    • Year
      2004
    • Role
      Character Artist, Prop Artist
    • Company
      GlestTeam
    • Book
      Memorial do Infortunio
    • Year
      2004
    • Role
      Illustrator
    • Company
      A Nosa Terra
    • Book
      Os Reis de Galicia
    • Year
      2003
    • Role
      Illustrator
    • Company
      A Nosa Terra

Experience

  • Director at Madruga Works
    Porto Do Son & Donostia, Spain
    January 2015 - Present

    Art direction and creation of the whole 3D art for Planetbase.

    Art direction and creation of all the character and animal models for Dawn of Man and also many of the environment assets for this project.

  • Senior 3D Artist at Freelance work for several companies
    Barcelona & Porto do Son, Spain
    April 2010 - January 2015

    Work as freelance prop and character artist for several companies, see below some of the projects I worked on by year (More info about these projects on 'Productions').

    2014- Terra Tech, FullBlast, Team Actimel

    2013- March of War, Riddick: The Merc Files, Archangel

    2012- Soma, Railroad Island!, Zombeer

    2011- Scream 4 iOS, The adventures of Tin Tin, Raceroom Racing Experience, Gods and Towers, Gangstar Rio: City of Saints, The Last Mage

    2010- F.E.A.R.3, Risen 2, Blood Bath

  • Senior 3D Artist at Ubisoft
    Barcelona, Spain
    September 2009 - April 2010

    Prop creation for 'Motion Sports'

  • Senior 3D Artist at Grin Studios
    Barcelona, Spain
    November 2007 - June 2009

    Prop creation for 'Wanted: Weapons of fate'.

    Prop creation for an unannounced AAA project and two XboxLive projects.

  • 3D Artist at Tragnarion Studios
    Palma de Mallorca, Spain
    November 2005 - August 2007

    Environment and character creation for 'The Scourge Project'.

  • Environment Artist at Deboura Cultural
    Vigo, Spain
    June 2004 - November 2005

    Background and concept art creation for the film 'The Little Wizard' from Deboura Cultural.

  • 3D Artist at GlestTeam
    Santiago, Spain
    January 2003 - November 2005

    Creation of the whole graphic content in Glest, the free real-time strategy game, that won the 1st prize at Art Futura 2004 (Barcelona) and was featured on Mundos Digitales 2005 (A Coruña).

    http://glest.org

  • Illustrator at A Nosa Terra
    Vigo, Spain
    January 2002 - December 2002

    Work as freelancer to create illustrations for books